Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The first Galli were member of the Galaladz tribe, sworn enemies of the Samandiz. The Lavinians changed the pronunciation to suit their tastes and changed the meaning to refer to any low-level gladiator that used the long sword, a novel weapon to the fickle crowds, though traditional to the Galaladz.
Vorherige Stufe: | |
---|---|
Nächste Stufe: | Murmillo Dimacherius Provocator |
Kosten: | 16 |
LP: | 36 |
Bewegungskosten: | 5 |
EP: | 26 |
Level: | 1 |
Tag-/Nachteinfluss: | neutral |
ID | Magni Gallus |
Fertigkeiten: |
long sword Klinge | 7 - 3 Nahkampf |
Resistenzen: | |
---|---|
Klinge | 0% |
Stich | 0% |
Wucht | 0% |
Feuer | 0% |
Kälte | 0% |
Arkan | 10% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 40% |
Gefroren | 3 | 20% |
Höhle | 2 | 40% |
Hügel | 1 | 60% |
Küstennahes Riff | - | 0% |
Pilzhain | 2 | 60% |
Sand | 1 | 40% |
Seichtes Wasser | 3 | 20% |
Sumpf | 3 | 20% |
Tiefes Wasser | 100 | 20% |
Unbegehbar | 100 | 0% |
Unpassierbar | 100 | 90% |
Wald | 2 | 50% |